Maludo! was borned in June 2004 like Carnerito!, he was made with latest version of Blender at that moment, 2.33a.
I don't have too much to say about him, he uses the same material as Carnerito!.
"Using an ooold lighting system I made, based on area lamps and things that made it render very slow, this character was one of the first that I finished and that actually have a *real* name.
The main material is really simple, it uses Lambert for diffuse and CookTorr as specular shader, lots of translucency and a little bit of emit (two things that I used a lot in these days)."
Maludo! is the first character with I practiced facial poses with RVK (Relative Vertex Keys) in Blender, now you can find it as a feature called "ShapesKey" in the Shapes panel of Editing (F9).