Carnerito! was borned in June 2004, he was made with latest version of Blender at that moment, 2.33a.
Using an ooold lighting system I made, based on area lamps and things that made it render very slow, this character was one of the first that I finished and that actually have a *real* name.
The main material is really simple, it uses Lambert for diffuse and CookTorr as specular shader, lots of translucency and a little bit of emit (two things that I used a lot in these days).
This is the first image I got into the Blender Gallery!